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Rules
May 7, 2006 16:35:34 GMT -5
Post by CFLstyle on May 7, 2006 16:35:34 GMT -5
Every GM must create a player for each position on their offensive and defensive line. There is no limit to the amount of attributes you can use, you could give your offensive lineman all 99s, but keep in mind that his salary will count against your cap, and if you have him rated too high, you could end up having to pay 7 or 8 million or more.
After the draft if there are any positions that havn't been filled, then you must create starters aswell to fill those positions.
*Copy and paste this form into the thread you're making your player for, and put the player's name and position on the title. Remember; only offensive and defensive linemen can be created before the draft.
Player First Name: Player Last Name: Position: Age: Height: Weight: Skin tone: College: Number: Years in the league:
Speed - Strength - Awareness - Agility - Acceleration - Catching - Carry - Jumping - Break Tackle - Tackle - Throw Power - Throw Accuracy - Pass Blocking - Run Blocking - Kick Return - Stamina -
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Rules
May 7, 2006 19:57:42 GMT -5
Post by goorioles on May 7, 2006 19:57:42 GMT -5
way to early for this
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Rules
May 7, 2006 20:01:06 GMT -5
Post by CFLstyle on May 7, 2006 20:01:06 GMT -5
Eh? How? It's for offensive and defensive lines. Nobody's going to create offensive linemen and very few will create defensive linemen. We should have this down before the draft so that we don't have to waste time and after the draft we can do training camp and theng get the season started. If someone drafts a defensive lineman then they could just cut the computer player they made. There's no penalty for releasing a computer player.
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Rules
May 7, 2006 22:48:41 GMT -5
Post by goorioles on May 7, 2006 22:48:41 GMT -5
i say dont give them the option of making a FB, DL, OL, P, or K. have those players be default 50 and only improve by team upgrades
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Rules
May 8, 2006 6:01:50 GMT -5
Post by CFLstyle on May 8, 2006 6:01:50 GMT -5
i say dont give them the option of making a FB, DL, OL, P, or K. have those players be default 50 and only improve by team upgrades Then it gets too complicated...if GMs just create their own Oline, Dline, punter, and kicker then we don't have to worry about computer starters, and this gives the chance for the GMs to have a choice. It makes sense.
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Rules
May 9, 2006 19:43:29 GMT -5
Post by bucsrbeast02 on May 9, 2006 19:43:29 GMT -5
does TE count for being on the oline
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Rules
May 9, 2006 20:08:06 GMT -5
Post by CFLstyle on May 9, 2006 20:08:06 GMT -5
does TE count for being on the oline Nope, TEs will not be taken by computer players, if you want to be a TE then go for it, we could really use TEs.
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Rules
May 10, 2006 10:15:37 GMT -5
Post by grimreaper on May 10, 2006 10:15:37 GMT -5
i have a great idea for exploiting this
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Rules
May 10, 2006 11:06:41 GMT -5
Post by burstnbloom on May 10, 2006 11:06:41 GMT -5
i have a great idea for exploiting this theres a shocker. grim exploiting the rules, who would have thought? haha. i keed.
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Rules
May 10, 2006 16:41:14 GMT -5
Post by grimreaper on May 10, 2006 16:41:14 GMT -5
i have a great idea for exploiting this theres a shocker. grim exploiting the rules, who would have thought? haha. i keed. haha, good 1. but seriously i could get an awesome player 4 pennies
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Rules
May 10, 2006 19:31:52 GMT -5
Post by nativikee on May 10, 2006 19:31:52 GMT -5
hey the draft aint begun yet right. And is there still open positions for wr or cb
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cujo
New Member
Posts: 31
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Rules
May 10, 2006 19:33:08 GMT -5
Post by cujo on May 10, 2006 19:33:08 GMT -5
yup
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